Archive for the ‘Games and Education’ Category


Even Cute Monsters Have to Go: A Review of The Counting Kingdom (iOS)

It’s no secret that I have a real interest in games for educational purposes. And this interest extends to games that might be both fun and educational to my own 6 year old. So when I got the chance to review The Counting Kingdom by Little Worlds Interactive for iOS I jumped at it. The […]


Don’t Call It A Comeback: (Analog) Games and Learning

When the New York Times ran the piece on the comeback of board games last week I had several different people send my the link via email. The first thing I thought was “Wow, people might actually know what I do” the second thing was “Wow, why is this just making it to mainstream media?”. […]

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Feminism and Video Games and Golf: Yep, This is Happening

Feminist work in game studies is sort of like playing golf. You hit 20 bad shots to every good shot, but that good shot is what keeps you coming back. You finally squared your hips correctly, didn’t take your eye of the ball, the WHAM! It goes soaring across the sky and lands beautifully on […]


Is Tamriel the New Tuesday Cafe?

Now for all of you youngin’s who don’t know what Tuesday Cafe was let me start with a little story. As a new-ish grad student and a budding technorhetorician I entered Connections MOO on a Tuesday evening for the first time almost 20 years ago. The place was full of Taris, mdays, tengrrls, Kafkazs, and […]


Sparklegate and Silencing “Silliness”

Let me start by saying that I have not entirely been following the so-dubbed Spaklegate fiasco closely. Mostly what I’ve seen are hurt reactions by people who cared about what things like sparkleponies was doing for people, particularly for graduate students. It made us feel comfortable, and it let incoming academics know that 1) we […]


Becoming the Victim: Creating Understanding with The Day the Laughter Stopped

Trigger Warning: the game about to be described (The Day the Laughter Stopped) and the content of this article discusses and addresses rape and sexual assault An interactive fiction game – although in truth it more closely resembles an interactive narrative/fiction experience than what I’d personally define as a game – crossed my virtual path […]


Gender and Gaming Identity: Gee and Deterents to Identity Creation

Games scholar James Paul Gee introduces the idea of an intersection between identity and learning in his book entitled What Video Games Have to Teach Us about Learning and Literacy, through which he infers that video games are particularly able to encourage the player to assume the identities and mindsets necessary for learning. The ideas and […]


This Week at Not Your Mama’s Gamer 11/11-11/15

We opened the week with Alex’s description of 3 Games Studies programs at 3 universities. This is, of course, a mere sampling, but a good place to start. Alisha’s post on (Mis)Representations of Women brought us back to the discussion that we had about MGS’s new scantily clad, mute, female sniper with a connection to […]

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A Look at 3 Universities that Do Game Studies

Like our blog? Do you enjoy playing and thinking critically about games? Want to do something in the gaming industry but worry you don’t have the “tech” skills? Well you may not know it, but even without skills to make the games, there are still ways that you can further your education to make you […]


Gotta Catch Them All: Pokemon X, The Play With Your Kids Edition

It’s been a while since I did a play with your kids post and I really miss it. Pea and I have been playing a number of different games together, but none have really stuck (or replaced) the way that Ni No Kuni or Animal Crossing have. When I started playing Pokemon X a couple […]