Video games are becoming a more apparent part of our culture every day; it used to be that society viewed gamers as overweight guys who still lived in their parents’ basements. Now, we know that gamers come in all shapes, sizes, genders, and ethnicities, but there is still a large part of society that doesn’t [...]
Archive for the ‘Miscellany’ Category
Multiple Medias Never Hurt; How Hawken Utilizes Graphic Novels to Push their Game Further
May 18th, 2013
Nicole Marie
5 Video Game Companies: Textual Analysis of Workplace Policies pt. 2
May 13th, 2013
alexlayne Change is inherently a discursive project. This means that change is restricted by the structures of language and by the conventions of language use. Change will be a product of what can be legitimately said (or written) in a specific context at a specific moment in time. (For those of you who haven’t been following [...]
Episode 55: Mommy Dearest: A Mother’s Day Tribute to Mamas Who Game With Their Kids
May 12th, 2013
dr. b. Episode 55: Mommy Dearest: A Mother’s Day Tribute to Mamas Who Game With Their Kids (“Save As” to download or head over to iTunes to subscribe) The episode where we hear from mothers who game with their children (in myriad ways). We are joined this week by Jennifer, the mother of our own Alex Layne. We also [...]
Killing Time at the DMV; Can Certain Praise Turn into Harm?
May 10th, 2013
Nicole Marie The other day I had to go spend the afternoon at the Secretary of State (or as you may know it, the Department of Motor Vehicles). I know it’s an old and overused joke to talk about how much time you can spend in this god forsaken place, but the reason the joke is successful [...]
5 Video Game Companies: Textual Analysis of Workplace Policies pt 1
May 6th, 2013
alexlayne Businesses restrict their own growth potential when women are unintentionally excluded from key training and advancement opportunities. Whether the economy is up or down, who gets promoted — and who gets left behind — has substantial consequences for business success. Ilene H. Lang, President & Chief Executive Officer, Catalyst (For those of you who haven’t [...]
Bioshock Infinite, Pushing the Boundaries of a Female Character?
May 3rd, 2013
Nicole Marie By now you’ve played through at least some of Bioshock Infinite, I mean c’mon it’s amazing, and you’ve probably read some articles on how everyone is praising the main female character, Elizabeth, as having been one of the most amazing A.I. companions in video game history. Some people have even gone so far to say [...]
Episode 54: Raising a Self Saving Princess: An Interview with Mike Hoye
April 24th, 2013
dr. b. Episode 54: Raising a Self Saving Princess: An Interview with Mike Hoye (“Save As” to download or head over to iTunes to subscribe) The episode in which we talk with Mike Hoye, the dad who hacked The Legend of Zelda: The Wind Walker so that his daughter could play as a female character. We had a [...]
Analysis of Zynga’s Code of Conduct
April 22nd, 2013
alexlayne Zynga is a particularly interesting company to study because they pioneered a new type of gaming company. Founded in 2007, Zynga led the social game revolution that continues to take in astonishing profits. As of 2013, Zynga has three of the top five games on Facebook and has 265 million active monthly users. After releasing [...]
Play With Your Kids: Narrative Modding as Gaming Strategy in Ni No Kuni
April 19th, 2013
dr. b. Let me tell you a little story of how a video game made me tell my little girl a lie. Pea and I are nearing the end of the main quest line of Ni No Kuni. And in true RPG fashion we are about 60 hours in. Going in to this game I knew that [...]
Episode 53: Lara Croft: Whimpering Idiot or Feminist Icon?
April 16th, 2013
dr. b. Episode 53: Lara Croft: Whimpering Idiot or Feminist Icon? (“Save As” to download or head over to iTunes to subscribe) The episode in which we talk about Tomb Raider! It’s a long episode and the first half is us talking about what we’ve been playing (a lot apparently) and the news. In our Tomb Raider spoiler we [...]


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