We’ve all heard the old saying, “If you can’t ask, then you can’t afford it”, but I want us to consider for a moment a slightly modified version that might say “If you have to ask, it might be true for you”. In the last couple of days I have experienced a couple of situations [...]
Archive for the ‘PS3’ Category
The Monster Within: Papo & Yo As A Meaningful Experience
May 8th, 2013
dr. b. So Papo & Yo (Minority Media, 2012) is a game that I have been interested in playing for a while. When the indie title appeared on PS3 about a year ago I did a bit of research to see what other folks were saying about the title. I was simultaneously intrigued and disturbed. If you [...]
Bioshock Infinite, Pushing the Boundaries of a Female Character?
May 3rd, 2013
Nicole Marie By now you’ve played through at least some of Bioshock Infinite, I mean c’mon it’s amazing, and you’ve probably read some articles on how everyone is praising the main female character, Elizabeth, as having been one of the most amazing A.I. companions in video game history. Some people have even gone so far to say [...]
Artistic Renderings’ How Cover Art Sells a Game
March 22nd, 2013
Nicole Marie If you haven’t been following the development of Beyond: Two Souls you should probably start looking into it. Not only does this game look to be one of the most visually spectacular games I’ve seen in a long time, it’s striving to become a game that breaks all the molds that video games seem to fall [...]
Women Playing Women; Let’s Get More Female Protagonists
February 18th, 2013
Nicole Marie As a woman who plays games I find myself constantly wishing that more games had playable female characters in them. This wish does not stop me from playing the games I love, but when they start to embrace the playable female character I get really excited. This recently occurred when Gears of War 3 came [...]
The Future? Or Unintended Hype Train?
February 1st, 2013
Nicole Marie Alright alright, everyone calm down. Just because Sony left us an eerie message on the PlayStation blog yesterday doesn’t mean that we’re getting the announcement we think we are. If you haven’t seen the video yet watch it here: Yup, a 45 second video filled with a whole lot of nothing, but promises of a [...]
When Games Become a Part of Reality
November 2nd, 2012
Nicole Marie As technology advances, video game developers are able to portray realism in their games much more accurately: graphics make video games look like movies, AIs interact with characters at an uncanny level, and the stories can hit closer to home than ever before. Still, some people will always look at video games as unrealistic and [...]
Stop Blaming the Games
October 29th, 2012
Nicole Marie As a GameStop employee I have to be extremely aware of the ESRB Rating system and what each rating means. Employees are required to test on the rating system before they can begin their employment and are trained to take the ratings very seriously. Every time a M (mature) rated game is entered into the [...]
Semantics and Silence: What is “Rape” in a Video Game? *trigger*
October 10th, 2012
alexlayne ***super super duper trigger warning: rape, victim shaming, assholes*** Recently there has been a big debate about the depiction of rape in video games. I’ll recap quickly for those who haven’t heard. In the upcoming Tomb Raider game, there is a scene in which Lara Croft has to defend herself against an oncoming attacker. [...]


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