Come Together Right Now…

Games bring people together. This is something that many of our ilk (gamers) seem to have forgotten. When I was a kid in the 70s we came together over handheld games with little blips playing various kinds of sportsball games. We came together to show each other what we could do, to teach each other the rules of the actual games so that we could better understand why the blips on the screen were doing what they were doing, to challenge each other, and to trade games so that we could master different sportsball games without (unsuccessfully) pleading with our parents to buy us all of the handhelds.

As we got old and our handheld blippy games became home console 8-blippy games we came together in the houses of whoever owned the console that housed the blocky boxers, spaceships, or apes and plumbers that we wanted to play with on that day. And once there we came together on the couch, on the floor, or at the kitchen table in front of big tube televisions that now seem ridiculous in their definition (or lack thee of). We came together over lunch tables, recess time, and anywhere else we could to strategize and share our stories of achievement. Achievements that didn’t pop up on our screens, but were only recognized officially when we mailed in actual pictures of our hi-scores to get coveted jacket patches that we could once again come together over the envelope upon it’s arrival and share the unmitigated excitement that accompanied it. 

LegendMUD_login_screenshotWith the advent of the internet games brought people together over BBSes, listservs, Multi-User Domains (Object Oriented) and later over online co-op and multiplayer. Think back to plugging your Dreamcast into your phone jack and dialing up for the first time. It was earth shattering, ground breaking, and it gave us a chance to come together over console games without being in the same room.

Gamers have been coming together over games since the beginning of games, but somewhere along the way we forgot that. Gaming became less of a community space and more of a chance for excluding Other folks. Oddly enough the folks who were being excluded have been there all along. Girls, minorities, queer folks…you name it. We’ve been here. But now we’re not welcome? Some say it’s because we want to destroy games. Believe it when I say that destroying games is the last thing that we want to do. We’re not new to games or new to thinking critically about games or wanting characters that look or behave differently/like us. The difference is that we are finally being heard. We have been coming together to talk about how great it would be to have a female/Black/Hispanic/Queer protagonist in a game since most of us first started playing games. It’s just that now is the first time that technology and social media have given us the voice to ask out loud in a tone that can actually be heard.

jazz1But this doesn’t mean that other voices must be silenced because new voices are entering the arena. What it offers us is a chance for a cacophony of voices to come together and learn to harmonize over the bass line of drums to form a new kind of music. What at first seems discordant can turn out to be just the tune that we need to build a games community and industry that will once again allow gamers to come together over a medium that they all know and love. Let’s continue to work to “come together” over the xenophobia that threatens to destroy our community.

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