So Papo & Yo (Minority Media, 2012) is a game that I have been interested in playing for a while. When the indie title appeared on PS3 about a year ago I did a bit of research to see what other folks were saying about the title. I was simultaneously intrigued and disturbed. If you [...]
Posts Tagged ‘cultural critique’
She Has No Voice So I Must Scream: On Voice and Agency in Video Games
April 15th, 2013
dr. b. So yeah, this post is going to be about voice. Voice has always been a huge issue with me. Not necessarily with how a voice sounds, but with the absence of voice and what that absence of voice actually means. It’s because of this that The Little Mermaid is one of my most hated Disney [...]
I Was Born An Assassin: On Minorities, Agency, and Legitimacy in Video Games
November 5th, 2012
dr. b. I have been waiting a long time for Assassin’s Creed III (and ACIII:Liberation, but I’ll save that for another post). I pre-ordered my copy, mapped out my gameplay time, and did the happy dance when I learned that my mother would be visiting during the release window so that Pea would be entertained during my [...]
The Cake is a Lie: Post-Racialism in Assassin’s Creed III and Games Advertising
October 12th, 2012
dr. b. The cake is a lie. Especially when you are talking about having your cake and eating it too. For years video game developers and company execs have been telling us that their use of racial stereotypes in games was not as racist as we wanted to make it seem. That it really wasn’t racist at [...]
When Play Becomes Serious; Time to Stand Up
October 6th, 2012
dr. b. This week Democrat Congressional (Maine) candidate Colleen Lachowicz was outed by Republicans. Lachowicz is not, as far as we know, gay, but she is a gamer. Lachowicz’s opponents have started their own site, Colleen’s World (You can Google it because I refuse to give them an active link), in an attempt to discredit her as a viable [...]
Between Two Worlds: History, Concubinage, and Assassin’s Creed: Liberation
July 24th, 2012
dr. b. Yesterday’s article at Kotaku about the representation of African Americans in Assassin’s Creed: Liberation hit really close to home because we were looking at two sides of the same coin. While Evan Narcisse over at Kotaku thinks that the Canadian developers are off point with their depiction of a few Black folks walking around New [...]
Episode 37: Whoa, V*gina!: Lollipop Chainsaw, Tomb Raider, and the Need for Sarkeesian’s Cultural Critique
June 25th, 2012
dr. b. Episode 37: “Whoa V*gina: Lollipop Chainsaw, Tomb Raider, and the Need for Sarkeesian’s Cultural Critique” (“Save As” to download or head over to iTunes to subscribe) This week we segue from last week’s episode to this week’s by talking about rape imagery in the new Tomb Raider trailer, our playing of Lollipop Chainsaw, and Anita Sarkeesian’s [...]
Don’t Put That in Your Mouth!; Or, Mass Effect 3 and Prostibots
June 6th, 2012
dr. b. I am a mediocre Mass Effect fangirl at best. I quit the first game because the controls and the damned planet scanning were just too friggin’ painful. I plowed into ME2, with its improved control scheme, with gusto that only died down a bit, and I powered through ME3 with a furor that I haven’t [...]
Called to Duty in Call Of Duty?: On Culture, Immersion, and Lack in Video Games
February 20th, 2012
dr. b. Chaim Gingold over at the Expressive Intelligence Studio blog has posted a bit about a lecture that Cecil Brown delivered at UC- Santa Cruz entitled Games Blacks Love to Play. It is an interesting piece and a fascinating idea as a whole. Brown traces game play through 3 historical periods of African American presence in [...]


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