The Rhetoric of Romance in Story of Seasons

Romance can sometimes be a tricky and troubling thing, and it appears that this is no different in the the virtual world. In my review of Story of Seasons, a new addition to the Harvest Moon franchise that had to undergo a name change due to licensing issues, I described how much I loved that Story of Seasons resembled an updated and expanded Harvest Moon game. After all, I could do everything I loved to do in previous incarnations with some graphical improvements and new additions. But unfortunately it seems that one of the less desirable characteristics of Harvest Moon has at least partially made its way into this new game: the tendency to feature some problematic and stereotypical male romance options for players using a female avatar.

You may remember that I wrote about my disapproval of the romance options in Harvest Moon DS Cute last year. To give a little bit of a recap: this edition, which was a reboot of a previous Harvest Moon with a female playable character rather than the original male one, transformed some of the existing male townsfolk into your romance options rather than adding new ones. Unfortunately there weren’t many men your character’s age around town, so you mostly only had older men to choose from for your young, female character to romance and eventually marry, with one main exception. This exception was the young and attractive Skye who was exclusive only in this edition. Skye was a notorious thief, playboy, and general asshole who would flirt by mocking, teasing, and belittling your character. If you followed his romance quest, you had to work to change him and make him see the fault in his past behavior and actions. It was a little creepy to see this kind of unhealthy and concerning relationship depicted in what is otherwise a very child-friendly game, and it particularly concerned me that I basically only had the option to suck it up and romance him or awkwardly romance someone much older than me who was never intended to be a romance story1option in the first place.

I’ll preface the rest of my discussion by stating that none of Story of Seasons‘ romance quests are anywhere near as problematic as the one I experienced with Skye in Harvest Moon DS Cute. Furthermore, because the Harvest Moon games have always required that your character get married and have children in order to progress forward in the game and have unfortunately never really allowed you to marry someone of your avatar’s own gender, I will refrain from discussing them here. Instead, I want to discuss how many of Story of Seasons‘ bachelors and bachelorettes are rooted in stereotypes, particularly stereotypes based on traditional gender constructs.

Although I haven’t played fully through all the possible romance options (creating a bond with these characters takes time, which is apparently something that’s rather true to life), you can clearly identify the constructs these characters are based on simply by reading the manual’s introduction to them. A few of the phrases used to describe the bachelors include “every inch a gentleman . . . rumors he has a rather colorful past,” “kindly nature towards the ladies . . . mistaken for a playboy,” “given to displaying a testy temperament” and “a smooth talker.” Although these are perhaps a little overstated based on what I’ve seen thus far and nowhere near Skye levels of obnoxious, many revolve around social constructs of what makes an attractive male romance option: the traditional gentleman figure (fulfills traditional ideals of chivalry despite its tendency to be patronizing towards women), the one with a temper but who’s shy and good deep down (men have tempers but you need to look past that), the one who can charm the ladies (can play around, but you can woo him over), the one who is stoic and doesn’t show emotions easily (real men don’t cry). Unfortunately some of these should realistically and justifiably be warning signs, with these negative traits being excusable because of their redeeming qualities like “earnest person at heart” “brings a sense of dignity and class,” “sincere,” and “gets along easily with most anyone.”

This might not be as noticeable of a problem if the bachelorettes’ “character flaws” didn’t point out how gender ideals were very much incorporated into the design of these characters. The following phrases were what would be considered their “negative” characteristics: “prone to stuttering when she gets embarrassed,” “rumor has it that no one has ever seen her get angry,” “may be a bit brusque,” “not always the most organized . . . sometimes forgets to do mundane things like eat and sleep,” “has a mischievous streak that sometimes gets the better or her,” and “somewhat spoiled and selfish.” Beyond the rich and spoiled girl who needs to learn the rewards of doing work for one’s self (which is a stereotype in and of itself), many of these traits do more to contribute to the characters’ charm and appeal than make them realistic characters or story2act as a potential downside for romancing the character: one is so invested in her work she forgets to take care of herself (she can’t take care of herself and needs someone to fulfill that role), one is a little self-conscious (she needs someone to show her how talented she is), one has the tendency to get in over her head (she needs help getting out of stick situations). Not only are these traits distinctively “cute” and typically regarded as feminine qualities that might be considered endearing, when they’re compared to the negative traits some of the bachelors have, it seems somewhat like a slap in the face.

Should Story of Seasons, a rather innocent game by all accounts when compared to others we discuss here, that can essentially be classified as a “fantasy/wish fulfillment” game be critiqued this heavily for providing romanceable characters that honestly reflect the tropes that are commonly found in a lot of mainstream fiction? Maybe not, but sticking to these stereotypes, even if just a little, doesn’t do anything to help the game and risks creating more expectations that these stereotypes and tropes are what someone should expect in a real-life partner.

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